David interrogates the captive dwarf, pulling out one of his teeth with pliers. The dwarf reveals his crew was contracted to send a message to the men who crossed “Benny Demmoris”. David traps the dwarf in the vault, sticking a needle near his femoral artery so he will bleed out if he moves.
Meanwhile, Taspar is confronted in the hallway by a massive, scarred Goliath in a fine suit, accompanied by a crossbow-wielding Kenku.
As the Goliath walks toward the vault, he rolls a natural 20 on his perception check. He spots Meili holding the cane sword they looted from Vane (the assassin killed in Session 3). Recognizing his dead associate's weapon, the Goliath realizes the party is responsible for Vane's death.
(Note: Sam/Craig disconnected from the call due to technical difficulties during this final encounter.)
The session ends on a cliffhanger right before a major fight breaks out, with the DM telling the players to level their characters up to level 5 for the next game.